What the rumored remaster of the God of War trilogy should take from the Norse saga

God of war is among Sony's most famous in-house franchises. From the no-holds-barred action and Shakespearean drama of the original Greek saga to the intimate and measured action-adventure of the Norse games, God of war underwent a number of permutations, turning over time into something completely different.




While modern audiences are getting used to the bearded, scrawny Kratos enshrined in Norse myth, rumors have surfaced about the classic God of war games remastered for PS5 release. Recently, Sony has developed a reputation, for better or worse, for remaking and remastering games that are only a few years old, thus improving on classics GAU games, some of which are quite dated by today's standards, definitely seems plausible. Only time will tell the full truth of these rumors, but assuming these games are indeed on the way, it's worth theorizing that they could and should borrow from the Scandinavian games that came before them.

Relatives

God of War shows that old PlayStation IPs may only get one chance to get a second lease on life

There are plenty of old PlayStation IPs that deserve a comeback, and God of War demonstrates that there may only be one way to do it.

How classic God of War games could adapt features of the Norse saga


Even if these re-releases are in the works, it seems highly unlikely that they will be full remakes in the vein of something like
Silent Hill 2
remake The following speculations will reflect this.

Special features

The newer God of war games are appreciated for their smart accessibility features, with God of War Ragnarok even winning the Accessibility Innovation Award at The Game Awards in 2022. Modern accessibility standards such as speech synthesis are present in the Ragnarokbut Santa Monica went the extra mile with thoughtful practical options like beeps, full controller remapping, and detailed subtitle customization.

These features help make today's games more accessible to players with cognitive, mobility, vision, and hearing disabilities, as well as those who have no experience with action games or video games in general. Since the driving force of rumours God of war remastered trilogy is supposed to get the games into the hands of new players, exploring the Norse saga to make them more accessible seems like a no-brainer.


Changes to tactile animation and subtle attack

This may seem like an odd specific point, but it's older God of war games could definitely learn a lot from the more sensitive sandbox combat of the Norse saga. Obviously, there are a lot of big changes God of war Combat is different in 2018, but its two failings are haptic feedback and subtle attack animations, which would be relatively easy to add to these rumored remakes.

Enhanced haptic feedback feels like a given: Sony never seems to miss an opportunity to show off the power of the DualSense controller. But the Norse games also add a little “drag” to Kratos' attacks, slowing down the animation a bit when a melee attack connects with an enemy, giving the fight a more violent feel; this animation choice makes it feel like the Leviathan Ax and Blades of Chaos are actually ripping through the flesh and guts of enemies, making the fight feel more alive God of war the games look much more violent, instant and exciting, unlike the spectacular fights of the old games, where the player cuts through enemies like a hot knife through butter. The combination of engaging tactile sensations and smart combat animations can really lift the older age GAU experiences.


God of War remakes need to be done smartly

Whatever changed the rumors GAU remakes introduce, they probably shouldn't go beyond the above ideas. Fundamental changes to the presentation, or worse, the storytelling, would erase not only the history of games, but the history of God of war the story itself. There's certainly a lot of potential for quality-of-life and graphics improvements, but they should serve to highlight the games' existing strengths, not replace them with something else.

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