Key conclusions
- Warner Bros. is developing software for passengers to connect and play video games together while on the road.
- The technology collects user data, such as mood and interests, to create an algorithmic game while traveling.
- Warner Bros. patents. and other gaming companies are showing a trend toward innovative gaming experiences for new audiences.
A recent patent publication reveals details of the software under development Warner Bros. which will allow passengers on transit vehicles such as trains and airplanes to play video games together through a connected interface. Warner Bros. recently increased its stake in its gaming division, and this patent for a unique video game technology gives viewers a glimpse into the company's behind-the-scenes research and development.
Many prominent companies in the entertainment and gaming industry have filed a number of interesting patents over the years, ranging from innovative controller designs to more abstract software concepts. Similar to recent patents from Sony and other gaming giants, the latest filing by Warner Bros. looks to improve multiplayer video games for a new audience.

Relatives
Sony is working on a new device to help developers make better use of the PS5's haptic feedback
A recent patent publication details a new Sony device that could help game developers implement haptic feedback.
According to a Warner Bros. patent published on Oct. 10, the company is working on developing in-car gaming software that would allow passengers in private and commercial vehicles to play games with each other. The technology relies on a connected interface, such as on entertainment screens on airplanes, that will record user data to algorithmically create a game that will be played by multiple users. Certain characteristics, such as players' moods and interests, will be collected and used to create gaming experiences during the expected travel time. It can be implemented in private cars or public taxis, as well as buses, trains and planes to entertain passengers while traveling. Algorithms and machine learning systems will be used to create these games, possibly indicating that Warner Bros. keeps pace with other AI video game technologies.
Warner Bros. in-car game patent details
Delving into Warner Bros.'s in-vehicle gaming patent, viewers will be able to see for the first time how this system can be implemented for travel. Figure 22 presents a sample situation in which two car passengers face an interactive display with virtual projections. As shown in Figures 23 and 14, user profile and trip data will be collected and used to create a game on this display that passengers will use to play interactive media together. While the concept itself could prove revolutionary for gaming on the go, it's important to note that patents for gaming technology and other systems are often filed without full implementation, so there's currently no guarantee that Warner Bros. consumer in-game gaming software.
The video game industry continues to expand, and entertainment and technology companies continue to invest in the highly profitable gaming sector. With a number of video game technology patents that focus on new ways to introduce games to a larger audience through home consoles and public interfaces, the future of the industry could see a number of major innovations that will benefit both novice and experienced players. Whether any of these systems will be available to the public remains to be seen, but the efforts of Mr Warner Bros. and others prove credible to viewers.

Warner Bros. Interactive
- Date of establishment
- January 14, 2004
- Headquarters
- Burbank, California, USA
- Mother company
- Warner Bros. Interactive Entertainment, Warner Bros. Games