As faithful remasters of the original Oblivion (2006). Older scrolls 4: oblivion is redone This is a pretty good understanding game. What it has has long been expressed, as in terms of the gameplay, it actually does nothing else, with few exceptions.

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Having said this, for a lot of people Oblivion is redone This is the very first raid in the land by a driving and an imperial city. This list is mainly designed for these aliens, with several interesting accessories that even veterans can find useful.
8
Local card shuts
Hidden label for unobstructed dungeon exploration
Map in Oblivion is redone It is divided into two parts: a map of the world and a local map. The main way to access the local map is to increase the scale all the way while on the world map. The only problem with this is that when players come out of the local card and then click on the map again, they are transferred to the world map, forcing them to increase the scale again. In most cases, this is not a problem, but studying dungeons or trying to find a specific home in the city very quickly becomes very tedious.
The game does not tell the players that on the PC they can use the switch in the right corner of the world card to instantly go to the local card screen without scale. This switch does not work on consoles, unfortunately, but consoles owners can restore the local card after closing it by clicking on the starting key (instead of D-Pad down).
7
Recovery Magicka using the Atranach
Infinite magic with a slight trick of spelling
Atronach offers players 150 additional masses and 50% spell absorption, making it one of the most powerful breeding in Oblivion is redone. To balance this, the player's regeneration is equal to zero, which means that they must rely on witchcraft, Welkynd stones or AYLEID WELLS to replenish their magic. It is definitely focus, but it can be a care, especially in the early game.
The game does not say to the players, this is what there is a special interaction with the absorption of spells and spells of the television, which makes that when the television is discarded, the ability to “absorb the magic”, restoring the magic. In 100 mysticism and 100 absorptions of this method, this method has 100% success, allowing the heroes of Atronach Mage to easily replenish their magic bar in seconds, which will eventually be even faster than traditional regeneration.
6
Wrist
The most underestimated subject for magicians
The wrist irons are part of the default initial equipment for all characters in Oblivion is redone. For wizard characters, this is one of the most important elements of the game. The reason is that the wristshops are considered wrists, the only armor of this type, and, like all clothes, they can be charming.

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There are other armor that is equipped with this slot, but none of them is considered “clothing”. In nothingness, reconstructed, all armor, whether light or heavy, reduces the effectiveness of the character's spell. Clothing does not. For the players who threw out this subject without knowing its values, there are other spots to get carpres in the game.
5
Racism affects gameplay
Reputation – it's not just glory
Most of the way NPC in the world reacts to the player's character, decided on the character creation screen Oblivion is redone It has a huge impact on how their residents of the Cyrodiae perceive. For example, Orc find that most NPCs will make fun of them with horrific remarks when they talk to them for the first time, give bad prices during transactions and have a lower base gap than usual. This is due to the peculiar racism that most races have to orcs.
On the other hand, the emperor will be much easier, because the setting of history is a leader, the central stronghold of the imperial race. Although this influence can be mitigated with higher speech skill and gaining glory, making quests, still what the game does not clearly claim, makes new players often confuse why random passers -by on the street so much hates them.
4
The magic skill of experience gain
Magic XP related to Magicka's price
In the original Oblivion (2006)Magic Skill Experience Gain was dictated by how many times the spell was cast. As a result of the most optimal strategy for the level of power of any magical skill was the creation of a spell that required the smallest amount of the Magic so that it could be spam to level the appropriate skills in seconds.
In Oblivion is redoneThis is not the case. Instead of the number of times the spell of the spell, the magical enhancement of the experience is directly proportionate to how much the Magicka hero spends. This makes high spells for the magic that can drain the whole layer one of the fastest ways to level appropriate skills.
3
Permanent related transmission
Creating related subjects lasts forever
On the map is common three types of rune stones Oblivion is redone: Hestra, Ranman, Sidri-Ashak. After activation, each type of stone runes give the player with two pieces of the bound gear. If the durability of the related transmission is reduced (with the help of damage or use of weapons) and it uses repairs, it becomes the opportunity to go to the inventory and “lower it” to the ground. The abandoned -related transmission turns into ordinary items that are stored forever.

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The only problem with this strategy is that half of the resulting transmission is classified as heavy armor and the rest fall into the lung armor. This is not only affected by the defense, but also the impact on the efficiency of spelling.
2
Immediate followers
Immortal Allies make fierce battles
In Oblivion is redoneThere are three types of followers that players can recruit: essential, insignificant and resume. Most of them are insignificant, which means that when their health falls to zero, they die constantly. As a result, they create terrible combat companions, especially at higher difficulties.
The main followers are immortal, and when their health is lowered to zero, they just enter the “shot” condition, not die. Unfortunately, all important followers are closed in certain quest, leaving after their search. Consistent followers work just as insignificant, but after they die, they re -restore after a certain duration and return to the player. This makes them suitable in combat because their death is not constant.
1
Passive learning skills
See and study
The cool feature is very little Oblivion is redone Players know that observing some NPC at some time of the day can be used for passive learning of some skills. For example, the observation of two fighters who practice their skills can increase the skill of the blade, or the observation of two participants in the fighting, who practice their fights in their hands increases appropriate skills.
This is not repeated, that is, it cannot be used as a replacement for actual alignment. In addition, only certain NPC interactions have this function; One can be found in the cloud -ruler and the other on the imperial arena.