The lie of the continuation of P. Replacing the main characters should make for an uncomfortable choice

Lying P made waves with its Soulslike gameplay and its creepy Pinocchio the story is reimagined as a dark dystopian adventure. Its success is due to two key elements: an incredibly atmospheric world and the titular lie mechanic, which initially seemed directly related to the main character, P. With both the sequel and DLC in development, there are speculations about possible changes to the main character.




The scene after the credits Lying P allusions to the introduction of Dorothy from The Wizard of Ozand this suggests a possible change in focus. However, this raises questions about the future of the prone mechanic, as its importance is closely tied to the character of P. On top of that, the name of the game Lying Pso either some adjustment to the title is needed, or the story should resonate as smoothly with the title as lies for P.

Relatives

What Lies of P's development time can tell us about Lies of P 2

With Lies of P 2 in development, it remains to be seen whether the development time of the first game will inform how long the sequel will take.

The value of a lying mechanic in the lie of P

U Lying Pthe lying mechanic was more than a narrative device; it was a core element of the gameplay. Players' decisions to lie or tell the truth affected P's humanity, relationships with non-player characters (NPCs), and the direction of the storyline. This system encouraged players to consider the moral consequences of their choices.


Removing or changing this mechanic in a sequel could affect the identity of the game. Having a new main character in a sequel without a prone mechanic would require a similarly compelling system to maintain the series' thematic depth and player engagement. Shifting attention to the new The Wizard of OzA themed character, such as Dorothy, offers opportunities to expand the game's universe and explore its boundaries. However, it also creates challenges in maintaining continuity and communication with players. A sequel needs to convincingly define the new character's motivations and predicaments.

It would also be amazing if a Neowiz Games sequel was teased
Lying P
following Dorothy's story. A more appropriate choice would be to name it
Lying D
.

The “P” in Lies of P may not be for Pinnochio


At first glance, it seems reasonable to assume that the titular P is a direct reference to Pinocchio. However, choosing to shorten the name to “P” rather than using “Pinocchio” directly may have additional meaning. Given that P is a mechanical being that strives for humanity, P could simply mean “puppet” or have something to do with Paracelsus. Another twist here could be that Dorothy being teased at the end of the game could be referring to Lying P DLC, not the sequel itself.

While a sequel and DLC are in the works, details on neither have yet been revealed. Regardless of how things play out, as the series progresses, this ambiguity offers rich opportunities for storytelling and a sequel that expands on these themes—via Dorothy, P, or otherwise. Lying P character — can further deepen the philosophical and emotional impact of the franchise.


Lying in the game is not just cheating

Lying in Soulslike involves not only deception, but also self-deception, social manipulation, and existential ambiguity. If P symbolizes broader concepts such as potential, puppet, or philosophical inquiry, then lie can refer to the lies that define human existence—such as moral compromises, social constructs, or even the stories people tell themselves.

In the event that there is a new hero in the next game, this interpretation can be extended to Lying P a sequel where the lie evolves to reflect the struggles of a new protagonist. For Dorothy, the lie can include the illusion of safety or freedom in the fantastical but oppressive world of Oz, even if the name remains the same.

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