The best weapon combos for Outor

Key conclusions

  • The Bow and Ax combo is flexible with high damage, perfect for solo adventurers.
  • Fire Staff and Rapier focus on DOT, dealing consistent damage over time.
  • Great Sword with Sword & Shield is for strong hits that can switch between strong hits and defense.



Although players are assigned a pair of weapons at the start of the game New World: Aeternum travel, other combinations should be explored as the game progresses. While one combination of weapons may be sufficient for the early stages of the adventure, it may become apparent that the player's strength lies elsewhere.

This becomes especially evident when players venture into PvP or join other heroes in raids. The recommendations below suggest some strong weapon combinations suitable for each mode. Whether a player enjoys solo adventures or wants to try out different builds, combos offer something new to play.

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1 Bow and hatchet

For agility and DPS


  • Best Bow Abilities: Penetrating Shot, Dodge Shot, Poison Shot
  • Best Hatchet Abilities: Berserk, Raging Torrent, Rending Throw

Combination of bow and hatchet New World: Aeternum great for players who like agility and quick attacks. The bow is a favorite weapon among players who prefer ranged weapons, especially those who like to play alone. Alone, it offers great range, great damage with a quick cooldown, and some AOE abilities. When the Ax is added to the mix, players become a force to be reckoned with in both ranged and melee combat.

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The Hatchet brings insane, high-damage attacks from close range, while also offering players the option of a quick ax throw from mid-range. Adding this underrated weapon to a fan favorite like the bow makes for a powerful weapon pair in both PvP and PvE situations.


Both weapons are easy to use and have strong abilities to spend attribute points on. Berserk and Hatchet Throw abilities increase damage dealt and the speed at which players can attack the enemy. The bow, meanwhile, has AOE damage with the Skirmisher skill tree and fast, powerful buffs in the Hunter category.

2 Fire Staff and Rapier

For damage over time

  • The best abilities of fire personnel: Fireball, flamethrower, pillar of fire
  • Best Rapier Abilities: Flurry, Flourish and Finish, Tondo

The combination of Fire Staff and Rapier creates a similar atmosphere to Bow and Ax, with an emphasis on speed and damage. However, this pair has strengths in dealing damage over time (DOT) rather than AOE damage. Players have slightly less range with the Fire Staff than with the Bow, but the consistent DOT added by abilities makes up for it.


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As the gap between the player and the opponent closes, the one-handed rapier comes into play. While the enemy suffers smoldering damage from Fire Staff, Rapier can add more DOT with the bleed effect. It's a strong combination of permanent buffs that deal damage, and the reduced cooldown means that abilities refresh quickly.

The Fire Staff ability trees are Fire Mage and Pyromancer, which offer the player magical abilities that cost mana to use. Each of the recommended abilities tries to keep the enemy at a distance, dealing enough damage that they are at low health by the time they reach the player. Rapier's strongest ability tree, Blood, brings three abilities to increase the player's DPS, with a grain bonus to stop any potential stagger effects.

3 Greatsword and sword and shield

For heavy hitters


  • Greatsword's Best Abilities: A merciless rush, an onslaught, a cut into the sky
  • Best Sword and Shield Abilities: Flip, Whirling Blade, Shield Strike

Greatsword abilities allow the player to deal serious damage, but with a downside: the damage dealt is also increased. That's why it's great to pair with slashing and slashing weapons like the Sword and Shield. The combo gives players the ability to hit hard, but have time to block subsequent attacks.

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This two-handed weapon combo rewards powerful attacks, meaning players attack slower but deal more damage. The Greatsword's abilities can slow players down, but when the Sword and Shield come into play, players have a chance to attack faster, block with their shield, and avoid being staggered by enemy strikes. This weapon combination can take some time, but once the player learns when to switch between the greatsword and the sword and shield, it can become quite powerful.


The Onslaught skill tree for the Greatsword is the best choice for a damage oriented player. As mentioned earlier, this ability increases damage dealt, but also increases damage taken. It's a slight trade-off, however, as a well-timed, powerful attack from the Greatsword can put even the strongest enemy on its back. The Sword and Shield, Swordmaster, and Defender skill trees offer several buffs to the player's stamina. This negates the stagger effect, keeping the player on their toes and ready to attack.

4 Musket and rapier

For range and traps

  • Best Rapier Abilities: Flurry, Flourish And Finish, Tondo
  • Best Musket Abilities: Stopping power, traps, sticky bomb


The combination of musket and rapier gives the player high damage and full range. The musket is a very long-range weapon with powerful shots that rewards players who land critical hits and headshots. While accuracy is the key to the musket, the abilities it brings can also contribute to mid-range and close-range combat. Bring a fast-bladed rapier to the party, and the result is a formidable weapon combo.

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Players trying this combo should be ready to deal accurate damage from long range before getting close. With musket traps in hand, players can slow down an enemy, giving themselves time to equip a rapier and perform several quick attacks at close range. Rapier's strongest abilities provide a bonus DOT effect, which can be useful when the player has to fight a large number of enemies at once. It can take some time to master the balance of rapier and musket, but once the player learns to work in tandem, battles can be very satisfying.


The Musket's Trapper skill tree should be the main focus of the player. After completing the entire side of the Trapper, the effect of the Deadly Combo is activated. Any enemy slowed by the musket debuff takes extra damage. As long as the player keeps throwing traps and sticky bombs, the enemy will slowly and slowly attack. This gives players time to perform some stylish flourishes with the Rapier to finish them off.

NEW WORLD AETERNUM

Released
October 15, 2024

Developer(s)
Amazon Games

Publisher(s)
Amazon Games

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