Summary
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Fast enemies in horror games can be scary than slow, adding intensity and calling gameplay.
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The use of noise and stealth – key survival strategies in games such as alien isolation and the last of us, part 2.
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From tireless stalkers to speed and agility, a variety of fast enemies in games such as Outlast and Dead Space 2, provide heart experience.
While the atmosphere, music and setting of the horror game can always cause a sense of fear and afraid of the player, ultimately these are the worst things. Of course, zombies with slow move can be very horrible to face face to face, especially in narrow and closed conditions, but there is nothing more terrible than a grotesque mutant or monster, which works at full speed to the protagonist, especially if players are poorly designed to protect themselves from what before them.
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Of course, in order for the horror game to still preserve the terrible factor, it must make such types of enemies pleasant and fair for the fight, because it unfolds every two seconds and cannot move, do not make a very fun gameplay. Fortunately, there were several developers of the horror games, which managed to keep the fast and exciting pace in their names, thanks to fast and deadly enemies, without interfere with the gameplay cycle in this process, making them fun.
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Silent hill 4: room
When Henry leaves the room he found himself in a terrible other world full of strange tireless monsters
While the first three The silent hill The games feature a small pool of fast enemies that will appear so often, the fourth main game imitates it to a whole new level. The ability to restrain the dog or two may not be so much problem, but as soon as the ghosts are presented, the weapons will become much less reliable. Many of the ghosts will remain hot on Henry's trail until he finds a certain weapon to expel them forever, though it is easier to say than to do, given that the search for time to look for key resources when these spirits give the pursuit.
Another amazingly fast enemy is the victims of the twins that will rush to Henry at any time when they see it. Even if the players finally get the opportunity to catch a break from all running in the Henry's room, they will also need to make sure that his apartment will not be completely spoiled by evil spirits. Simply put, Silent hill 4 This is not a game for the weak, although players who love the heartfelt sequences of the chase must be checked.
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Alien: isolation
Overcoming Xenomorph is not an option, so no noise restriction is as crucial
Alien: isolation This is a game that keeps players on the back for all playback. Outside the fireplace, which is purchased at the end of the game, players do not have the opportunity to reflect on xenomorph, which will chase them throughout its nightmarish adventure, but because it can catch Amando in a few seconds, faced with it one on one, just not an option.

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Instead, the way to go through the game without seeing the game above the screen is too often using the noise to avoid bearers from the Amanda track. Dropping retrospect or bomb can even be used to deceive an alien in the murder of a whole room of hostile people, which emphasizes how much experimental and creative basic gameplay, and why Insulation They became so favorite fans.
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Last of us, part 2
Clicher and infected will keep players on motion, making a steady approaches
Using stealth is largely important in Last of us, part 2Otherwise, players will chase the hordes of horrific infected enemies with small escape. While these dangerous enemies are already fast enough, since they have kicked, they can also kill Eli and Abby with one blow. Sometimes it may be better to risk and turn to take a deadly shot rather than running away, as even a small blow or pushes can lead to a certain death.
Fortunately Last of us, part 2 There is also a healthy number of enemies, with some slow enemies like “Bloters”, providing a pleasant change in time and again. A realistic close hand and weapon games also helps add to the lowering when enemies begin to rush into Eli and Abby in a desperate attempt to remove them.
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Remotely
Not visible weapons, Miles is forced to feel off the fast and dangerous prisoner of the array
One of the worst aspects Remotely It never specified whether someone is a friend or enemy, because Miles only goes to the mountain of a massive shelter in a few hours before he was trapped in the building, desperately trying to find a way to escape. If someone is hostile, they will automatically pursue, and since Miles cannot possess weapons, it creates many incredibly intense sequences of the gaming process, given the relentless even the most basic enemies.
Chris Walker, who is a consistent enemy of Stalker, who is so often to keep players on his feet, will bulldo the road to Miles when he sees it, which makes it important to enter the habit of hiding in the lockers. A terrible speed of enemies paired with a lack of weapons provides Remotely remains horrifying and intense experience from start to end.
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Evil for 2
Run away from the dangerous hordes to STEM – is not an easy task with how fast they go
Although players are forced to accept only one -two enemies within the first hour Evil for 2When the Sebastian join the Union city, everything begins to become really chaotic. The union is covered with thoughtless enemies, reminiscent of zombies that stumble on the map, but when Sebastian accidentally breaks a branch or forced to shoot the bullet, they will go into full chase and slightly slower than the maximum sprint speed.

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It does not even mention the enemies of the boss, which also quickly stand on their feet, especially The Guardian, who will even appear in the main world after winning her own battle of the chief. Update endurance is important for the ability to get from A to B in one time. Next to the intriguing false world union, Evil for 2 You can also boast a convincing story and quite a lot of amazing moments also sprinkled throughout the story.
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Dead Space 2
Isaac faces a lot of very mobile necromorphs in his second adventure
Dead Space 2 Features of some of the most creative and completely terrible enemies in all games, many of which are well known at speed and agility. For example, the stalkers will hide in the corners, throwing their time for the attack, before suddenly jump and charge the first head in Isaac, giving it almost any time to respond.
Then there is a package, a small but deadly necromorphy that can keep up with Isaac, no matter how fast it tries to escape. The diversity of the enemy is a big reason why Dead Space 2 Many survival lovers look back on so with love, and though it may not be as sanded as Dead space The remake, the intensity that comes from a faster pace, still makes it an entrance that should be back.
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RESIDENT EVIL 4 Remake
Quick reflexes are required for the removal of Honodes before they landed in the first attack
Although the classic Dwelling angry For example, in the games presented by fast enemies, they were chiefs or special enemies, such as crimson heads and non -measures. When creating more severe action Resident evil 4However, Capcom switched the main enemies from Zombie to Gonad, human enemies who will hurry toward Leon with weapons in his hands trying to stop him in his footsteps.
With the remake, all the enemies are much smarter, and sometimes they will even quickly perform actions such as blocking Leon's path or cutting it out of the area. Given that Leon itself is practically throughout its mission, and Ashley cannot fight for itself, to survive an endless swarm – this is not an easy task in this wonderful survival clove.
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Left 4 dead 2
Once the zombies put their eyes on the survivor they will chase them to the ends of the earth
While the usual zombie's Left 4 dead 2 Remove easily, making even the only level so difficult to survive, it is a stunning number of them that throws the path of players. In addition, what also supports the game is the presence of special infected, which are always hidden on the map, ready not to specify the survivors when they least expect it.
The level is also littered with sound announcements such as car alarm and gate, which will warn the giant horde about zombie lightning that behave much differently than the traditional version of the monster, which most players are used to seeing. Players should always go into the habit of shooting zombies down from afar as soon as they noticed them, as these freaks can close the space in no time. Left 4 dead 2 'S fast and chaotic gameplay is supplemented by the fun acting role, great graphics and more than fun companies to play with your friends.

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