The best horror games with the ambiguous end

Summary

  • The ambiguity in the horror games allows the players to interpret.

  • Endings such as PT, and the last of us, part 1 do not give ultimate resolution.

  • Games such as limb and inside, study deeper topics and leave players to think.

Fans of movies, readers and gamers will be familiar with the typical storytelling structure consisting of the beginning, culmination and end, and there are usually some obstacles that throw along the way. Usually the ending eliminates the events of history, whether it is happy or unsatisfactory. But although some players can go into the game, waiting for the answers, this is not always a guarantee that it will play.

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8 Horror games with the best endings

For gamers seeking to enjoy some satisfactory conclusions, some of the best endings are presented in these horror games.

Many horror names, especially psychological ones, like to leave players who guess what the ending means. The ambiguity can be in the rock or confusing sequence that leaves what it means for interpretation. For fans of such climax Best horror games with ambiguous endings There.

Spoilers Warning: Some records on this list contain spoilers for the appropriate games.

10

Pt

Caused by theories that are still discussed


PT Tag Page Cover Art

Pt

System

PlayStation-1

Liberated

August 12, 2014

Esrb

m



Pt is one of the most ambiguous game names that is even more made by canceling Silent hillsgame Pt has been intended to become a tsero. Who is the main character in whose house they are and what is happening is all the questions that players most likely do not receive the final answers.

Not only did the universal plot left the players, but the ending also did it. There was an experience actually linked Silent hills? Who left the sinister message and for whom it was? Despite this, out of his invariability, Pt It remains an incredibly interesting horror game.

Pt More unavailable in the PlayStation store and cannot reinstall.

9

BIOSHOCK endlessly

Dare to explore multvers -theo

Studying complex concepts, such as time travel and multi -world in history, is difficult to remove without story holes, because ideas are essentially difficult. This did not hold back the developers BIOSHOCK endlesslyHowever.

Players who notice the subtleties BiokThe universe can understand the actual events of the game, but the post-credit scene leaves a lot of open for interpretation. Whether Elizabeth's actions have influenced whether the Booker survived in one of the endless opportunities, or the scene is the fruit of his fantasy, not confirmed or denied.

8

Casket

What is the real fate of siblings?

Casket Keep track of the boy looking for his sister. It is a journey leading the player through the dark forest to the shadow, the upgraded urban landscape, and there is a great danger between them. For 2D side scroll, Casket This is an incredibly atmospheric game that is both horrible and sharp.

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Sometimes a limited perspective can really improve the horror when these scrolls prove this item.

The name of the game is a great hint of the game history; It is safe to assume that the player is moving from the limb, although the ending is not so clear. Some believe that both the boy and his sister are dead and others ask whether the protagonist transmits to heaven or condemned to repeat the events. No matter which canon, they are all mental ways to finish the game.

7

Vision


Visit page Page cover art

Vision



Best Avg Critic:
77/100

Liberated

30 October 2020

Esrb

m

Developer (s)

Studio Sadsquare



Vision This is one of many Pt-Inspired games when the player wanders a constantly changing house like events from the past to chase the main character Duaine. While the plot seems simpler, in true psychological horror, there is a lot to question the examination.

As the events unfold, it becomes apparent that Dwaye may have more in common with tragedies than for the first time. With the unreliable main character and two different endings, it is not confident whether the enemies are true or figures of the problem psyche of Duaine.

6

The disappearance of ethan Carter

Even developers cannot confirm the truth

The disappearance of ethan Carter is a horror simulator/mystery after being investigated by the disappearance of Ethan and the strange fate of the rest of the city. Players can communicate with the dead, using supernatural abilities that reveal more tragic secrets.

The ambiguous end is what the developers have sought to make the whole experience more personal for the player. Who or what is Paul Proskry, and to what extent the events of the game were a true topic of numerous discussions among fans.

5

Evil for 2

A nightmare is not really over

After the upheaval of the mind that Sebastian Castelanas survived in the first game, no wonder he is ashamed to return to the stem Evil for 2. However, his parent instincts prevail, and he goes into search to find and save his daughter Lily.

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This time players can be a little more hesitant to believe everything they see, though, when they think the journey is over and the characters get a happy end, the game pulls the rug. The post-credit scene shows that STEM has survived, although it is not confirmed.

4

Last of us, part 1

Forever changed parent-daughter relationships

Last of us, part 1 is a remake Last of uswith capital capital and gameplay. The game, especially his story, was so well perceived that she made his way to the screen as a HBO series. The ambiguity of the title lies in the relationship of Joel and Eli at the end, and where they come from there.

Does Eli know what is being discussed and the burden of Joel's decision? Do she really believes him, and if not, will she forgive him? Of course, this is what was more deftly expanded in Part 2Although this sequel was not expected, making the end of the first game even more effective.

3

Silent hill 2

Decipher your own personal hell james


Silent Hill 2 (2001) Page Cover Art Page

Silent hill 2


Best Avg Critic:
87/100

Liberated

September 25, 2001



Silent hill 2 It is widely regarded as one of the pillars of psychological horror games. This is largely due to its heavy topic, sinister soundtrack and claustrophobic morous environment. The original game has six possible endings, each affecting James, Mary and the fate of Mary.

The endings of “Maria” and “Renaissance” stand out as particularly unconvincing. In the first, James leaves a silent hill with Mary's wallet; In the latter James plans to resurrect Mary. No matter what exactly how they are never revealed, leaving players to guess how it will end.

2

Dead space (2023)

More than the case of cabin fever

Horror body, aliens and claustrophobia are going together to do Dead space A terrible game. The remake once again follows Isaac Clark, an engineer, investigating the loss of communication with the Planet-Krajima ship Ishimura.

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During the game, the influence of the alien obelisk becomes more obvious, and the limit between reality and fantasy is blurred, leaving players who are wondering what Isaac's experience is at all. The appearance of Nicole at the end of the game means that everything is not really over, leaving the future of Isaac (and psychological state) uncertain.

The remake also has an alternative end, which is much more obvious that Isaac has completely lost it.

1

Inside

Studies big topics in thin ways


Internal Tag Cover Page Art

Inside

9/10


Best Avg Critic:
91/100



Inside This is not a game of horror in the traditional sense of ghosts and jumps, but its dark and restless distinguished world and history tend to the genre to really nervous players. The game follows the boy when he tries to avoid observing, studying the strange room. Players have to decide puzzles on the progress platform.

The main end sees how the protagonist is absorbed into the bodies before escaping. Be it scientists, or without controlling the boy, is never confirmed, and is not the intention and consequence of the escape of the Mass. On a larger scale Inside It also opens more philosophical questions about free freedom, consciousness and control, making it a title that causes reflection.

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