The best horror games about mental health

This list contains spoilers!

Summary

  • Horror games study taboos themes as mental health, providing incredible stories and scare.

  • Games such as Dead Space 2 and Evil within the 2nd Central Mental Health Theme for more efficient experience.

  • Titles such as Amnesia: Dark descent and Outlast turn to mental health through the gaming and narrative mechanics.

Horror games are incredible for many reasons, but they recently cut a niche to study taboos that most games are not, especially mental health. It makes sense that the horror concerning the reflection of psychological damage is great for this task.

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Although the focus of these games is the scare of the player, they also have an incredible story.

Whether it is the horror games that study the influence of PTSD, or the stories that centralize prudence as the main mechanic, there are many wonderful horror games that look at mental health. This list takes both the quality of the game and how much it centralizes mental health.

8

Dead Space 2

Ghosts Ishimur


Dead Space 2 Tags Page Cover Art

Dead Space 2

8/10

Liberated

January 25, 2011

Esrb

M for mature: blood and mountains, intense violence, strong language

Publisher (s)

Electronic art



Next on the original Dead space Will always be a problem. As a hit of horror that is not much expected, original Dead space Many years later, many years later, he launched a new franchise that gave birth to games, books, comics and even a very favorite remake, but the sequel was always a big problem.

Fortunately Dead Space 2 He nailed it with his approach. Giving the Isaac voice and centralize how traumatic consequences of events first game on it, Dead Space 2 This is as much about reconciliation with traumatic events as it is about the escape of the space station, which overcame the monsters, and some gamers advocate for the immediate rheme, as well as the first game.

7

Evil for 2

The stem of all problems


Evil within the 2nd tag pages of art color

Evil for 2

9/10

Liberated

October 13, 2017

Esrb

M for mature 17+ with -with blood and mountain, intense violence, partial nakedness, strong language



Starting Evil inside was a contradictory game. On the one hand, he had bold ideas, and it was the original reception of the horror mica micaic genre, but on the other hand, he was swollen, and history/characters were not great.

Strange, Evil for 2 She turned everything, making a sequel, which not only exceeded the original, but also made his characters and the plot more interesting in the retrospect. The protagonist Sebastian, who returned to the STEM car, is forced to reconcile with the idea that his macho -sps is basically a facade, and the game eventually becomes about looking fears through his list of horrific monsters rather than running away from it.

6

Amnesia: Dark descent

Crazy in the dark

In the early 2010s, there was a golden age for the horror games, in particular Indie developers who collected slack and released some of the most inventive and sabotage games in the genre. Amnesia: Dark descent This is perhaps the most important game of horror from this era that gave rise to countless baskets, but also showed that the approach to action is not needed to make the horror games popular (making it perfect for beginners).

Although Amnesia: Dark descent Was not the first game that introduced meter prudence (Darkness either Call of Cthulhu Ttrpgs probably Amnesia: Dark descent He hung everything on prudence as the most important resource for the player, showing how the main characters of the horrors were not inviolable, and gently tying the fear of the hero and the fear of the player mechanically.

5

Remotely

A trip to Masir's mountain


Outlast Tag Page Cover Art

Remotely

Liberated

November 4, 2013

Esrb

Mature // Intense violence, blood and mountains, sexual content, nakedness, strong language



This entry contains spoilers with late game!

Say it Remotely Particularly sensitive to mental health issues can be a little misleading. After all, the central prerequisite of the game is the survival of a crazy shelter that is filled with horrific people who make even more horrific things. However, when the game progresses, it turns out that there is something much more nuanced.

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Patients on the mountain have a massive shelter victims of experimental therapy in the hands of the corporation, and they were used as few people missed them. This throws a bright light on how they treat mentally ill people, and on the harsh history of crazy shelter in the history of each country.

4

Cat's lady

Hides under the surface


Page cat tag on cover

Cat's lady

System

PC-1

Liberated

December 1, 2012

Developer (s)

Games with a combine

Publisher (s)

Screen 7

Engine

Adventure Game Studio



Although there is countless number of games from the early 2010s that can fit into this list, Cat's lady May be just the best. In the game, players take control of Susan Ashwort, a clinically depressed middle -aged woman who decides to end her life, but instead she begins a surreal, horrible adventure that tries to get to the bottom of the mental health affects everyday people.

Although the game, of course, has its own share of fears and flesh, there is a deep sensitivity to the subjective experience of what you feel depressed throughout the time that stands out from other horror games that sometimes draw wide blows.

3

Doki Doki Literary Club

Don't judge a cover book

Say too much about Doki Doki Literary Club Does it risk ruining what makes it great, so any gamer who doesn't play should do it right away. For those who played it, the game is the most brilliant meditation on dating, visual novels and what people get out of them.

The most famous thing is that the game testified little about its true intention, and it purposefully thwarted many simplified tropes of anime-visual novels to show psychological depth in characters that are often reflected as two-dimensional. The game has caused a wave of recently intrinsic genre games trying to blow up expectations but still Doki Doki Literary Club remains one of the best and excellent introduction to the world of visual novels.

2

Hellblade: Senior Sacrifice

Scandinavian dreams

The Xbox brand fought because the 2010s entered the back half, and relatively little exclusive to deprive gamers from PlayStation, so in switching that it continues to this day, Microsoft has turned to financing games that are truly unique and stand out from the crowd, which leads to brilliant experiments, as brilliant experiments. Hellblade: Senior Sacrifice.

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The game is famous for its image of psychosis and schizophrenia, where the developers have gone as far as possible to consult with neurologist to display it as accurately as possible. Given the historical setting of the game, Senois believes that her psychosis is a curse, creating a brilliant study of subjective mental illness in terms of who does not know what happens to them.

1

Silent hill 2

Restless dreams


Silent Hill 2 Tag Page Cover Art

Silent hill 2

System

PlayStation-1 PC-1

9/10

Liberated

October 8, 2024

Esrb

M for mature 17+ // Blood and mountains, language, sexual topics, violence



Although mental health as a topic that should be discussed, it did not become noticeable until the 2010s, some games preceded the boom, and Silent hill 2 (And his remake in 2024)-This is the final example of how horror and mental health can be beautifully confused into the classics all the time full of horrible monsters.

To say too much would be to ruin one of the greatest subjective psychological narratives in all games but no need to say Silent hill 2 Suitable as a template of how you can discuss mental health and catarsa ​​through the horror games, which still has a great impact on this day.

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