Tekken has long been a staple in fighting games, and now stands out as one of the last major 3D fighters left among the more popular 2D franchises. Despite the long heritage, many of the former Tekken games are now difficult to access on modern platforms. At a time when other iconic series like Street fighter have succeeded in using retro collections that update older games, it would be a missed opportunity if all the other major series in the genre didn't get at least the same treatment.
with Tekken 8 continuing the series' tradition of innovation and cementing its status as a profitable company after 30 years, it would be wise to reflect on the journey that has brought the franchise this far. However, with Bandai Namco seemingly disinterested in revisiting these games of the past, they are in a more precarious position than other mainstream arcade and early 3D titles.

Relatives
List of Tekken 8 Stages
With a set of stages as visually stunning and impressive as the game's roster of fighters, some of Tekken 8's varied arenas shine above the rest.
The creator of Tekken isn't particularly interested in releasing retro Tekken collections
An explanation of Harada's reservations about the classic Tekken entries
It seems realistic Tekken there may be several collections of legacy titles released for current-gen hardware, given the precedent set by the likes of Capcom Fighting Collection and Marvel vs. Capcom Fighting Collection: Arcade Classics. Many numbered entries and several spin-offs that led to T8 have been released in many generations and not all of them are available in digital stores. Despite the possibility of making them more accessible and adding some new features, Katsuhiro Harada himself wasn't enthusiastic about the prospect.
In an interview with TheGamer, Harada directly addressed fans' desire for a classic collection, questioning the quality of older installments in the series, stating:
“…But I wouldn't even imagine picking up Tekken 3 and playing against friends for a long period of time. Yes, yes, in this respect we feel the difference between 3D fighters and 2D fighters.'
Although the cruder graphics of the first three can be understood Tekken titles may seem terrible compared to newer titles, they were still groundbreaking in their time and have retained many fans. Among the various incentives for Bandai Namco and players, there is too much to gain from retro Tekken issues for them to ignore.
Without a classic collection, Tekken can leave a goldmine untapped
The value of nostalgia for an early 3D epic should not be underestimated
The fluctuations make it seem unlikely, however, to regain some of the glory Tekkenthe younger days have their appeal. Perhaps Harada was particularly doubtful about the satisfaction of returning to the third game, but Tekken 3 introduced Jin Kazama, who continues to be a key part of the series' story. It would be more realistic to see later entries like T5 and T6 released alongside more comparable levels of fidelity, but all of their predecessors also stand as milestones in their own right. If the pixelated look of many of Capcom's classic games can still find appreciation among fans of their modern games, it stands to reason that TekkenOriginal aesthetics can also be used.
Tekken history deserves proper archiving
In addition to the serious financial potential, it is necessary to save all available games Tekkenlong legacy. A proper retro collection for the first trilogy, for example, could help prevent fighting game cornerstones from fading into obscurity as true gaming experiences. If further content such as developer ideas and Marvel vs. Capcom Fighting CollectionConcept art comes with the package, this kind of entry TekkenEvolution 's could easily be worth a purchase for many fans.