Star Wars Outlaws teases what could have been a great stealth feature

There's a lot to love about the open world Star Wars. Outside the law. The gameplay, when boiled down to the meat and potatoes of stealth, gunfights, and dogfights, isn't terribly refreshing or exciting on its own, to be honest, but exploring NPC-populated towns goes a long way toward making every conversation or interaction rich. Unfortunately, many scripted or optional moments lead to stealth, gunfights, and open space combat in Star Wars. Outside the law. Stealth is arguably the strongest of the three, as it best allows Nyx to strategically interact with enemies and the environment. However, it doesn't push any envelopes.




A sequel would be exciting to see now that there is a commendable foundation for a villain's story rooted in the original trilogy timeline. Of course, these frames are pushed in somewhat awkwardly Star Wars. Outside the law' the third act, where he decides to unload the brief and unsatisfying interactions between Kay Wes and her mother. A post-credits cutscene teases that there's something of a rekindled mother-daughter relationship going forward, and it's in this scene (as well as the gameplay sequence shortly before it) that players are simply teased with a neat feature they never see elsewhere. .

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Star Wars Outlaws Galactic Empire is Legion But Meek

The galactic empire of Star Wars Outlaws is a hostile faction in its own right, but it's never as terrifying as its infinite number of sides might make it seem.

Star Wars Outlaws sadly dangle stealth-style camouflage over players' faces


The aforementioned gameplay sequence involves Kay dressed in her stormtrooper uniform as she pretends to escort a captured Gedek through the ISB ship in an attempt to find the ND-5. This sequence is not very complicated, but it nevertheless illustrates a feature that may have played a large role in Star Wars. Outside the law' stealth gameplay and has apparently been neglected.

Really, having outfits to disguise yourself in would be incredibly neat, as players constantly end up in restricted areas that they can't access without sneaking in undetected or smashing everyone in sight.

Wearing a stormtrooper uniform is a fun helping of fanservice as it mimics what Han Solo and Luke Skywalker do in A new hopebut that fun factor soon dissipates when it becomes clear that players were supposed to be able to infiltrate the Galactic Empire's strongholds in Star Wars. Outside the law with the same tactics. Likewise, the post-credits cut-scene shows Kay posing as an officer as she goes to “interrogate” her captive mother, where it's also highly debatable that the Imperials could recognize her with her face uncovered in this outfit after all the fuss that she called shortly before.


Stealth from Star Wars Outlaws is a mere husk of what could have been

This is disappointing, because while Kay's reputation among criminal gangs is indeed the key to intriguing gameplay interactions, it could have been just as fun to find disguises for players to wear when they needed access to restricted areas. Such a powerful feature could have been what players also needed to get in Forbidden Zones to make their reward worthwhile and challenging enough from the start.


So once players got far enough into Crimson Dawn's forbidden zone or even opened his vault, for example, it would be possible to deep disguise as a Crimson Dawn lackey and roam freely in any Crimson Dawn vault, regardless of whether the players had good standing with them. or not. Similarly, somehow acquiring the form of a stormtrooper could allow players to enter massive Imperial outposts.

The challenge could be posed by enemies periodically closing in on Kay and forcing players to make a quick decision or dialogue option that could blow their cover—the possibilities were endless. If Robbers ever gets a sequel, one would hope to make such a feature a priority in gameplay development.

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