Square Enix is ​​asking for feedback on Life is Strange after poor sales

Summary

  • Square Enix is ​​conducting a survey of Life is Strange fans after the last entry in the series, Life is Strange: Double Exposure, was not well received.

  • The poll asks fans about some key aspects of Life is Strange: Double Exposure, even asking them if they think the game is worth buying.

  • Future Life is Strange games may be affected by community feedback that Square Enix collects.

Disappointing commercial performance Life Is Strange: Double Exposure prompted publisher Square Enix to investigate what went wrong with the game through a survey. Accumulating fan feedback can help future Life is Strange games avoid the same pitfalls Life is Strange: Double Exposure ended up in

Released in October 2024. Life is Strange: Double Exposure had many advantages as a continuation of the story of Max Caulfield, the fan-favorite protagonist of the 2015 original Life is amazing. However, the return of Max Caulfield didn't do much for the newest entry in the episodic narrative series. Life is Strange: Double Exposure received lukewarm reviews at launch, its PS5 version currently holds a 73 from critics and a 4.2 from users on Metacritic. Many associate this unpleasant technique with some important plot decisions Life is Strange: Double Exposure.

Relatives

Life is strange: double exposure takes the wonder too far

Life is Strange: Double Exposure made some risky decisions that might have paid off better had it not been a Marvel-like LSU institution.

Things took a turn for the worse when Life is Strange: Double Exposure Developer Deck Nine Studios has announced layoffs in December 2024. Determined to learn from the game's many missteps, Square Enix recently released a wave of emails from 15-minute feedback questionnaire Life is amazing ventilators. The survey asks participants about key aspects Life is Strange: Double Exposureas is its narrative, game mechanics, specs, etc. He also asks the fans if they thought Life is Strange: Double Exposure was worth purchasing and whether their experience influenced their interest in future entries in the series.

Square Enix wants to know why Life is Strange: Double Exposure Flopped

Clearly, Square Enix was hoping for a much more favorable reception Life is Strange: Double Exposureand therefore the findings of the questionnaire can be very important for the company to assess exactly where the game has stumbled. Previous attempt at Deck Nine, Life Is Strange: True Colorswas praised for its storytelling and emotional depth. Life is Strange: True Colors The main character, Alex Chen, also managed to capture the players in a certain way Life is Strange: Double Exposurethe cast of characters could not.

As for the future Life is amazing the series holds Life is Strange: Double Exposure teased some plot points that can be explored with the new entries down below. However, the community feedback gathered by Square Enix may well influence the storylines of the future Life is amazing games. ​​​​​​While there is a debate to be had about where to draw the line when it comes to fanservice, only time will tell how much (if at all) the next Life is amazing the game will satisfy the players.

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