Skylines 2 Devs Say Teeth Aren’t The Reason For Performance Issues

The developers behind Cities: Skylines 2, Colossal Order, has debunked a rumour that the recently-released game’s performance issues are due to the surprisingly detailed



Cities: Skyline fans have eagerly been awaiting the sequel ever since it was first announced at the start of the year but, like a lot of PC games in 2023, it’s come in rather hot. The first game was infamous for having performance issues and that sadly hasn’t gone away for the sequel, which has caused the game to sit at a “Mixed” score on Steam, despite most players seeming happy with its gameplay improvements.

Reviews of Cities: Skyline 2 on Steam point to the game’s performance problems starting around about the time you get more than 5,000 citizens. Which, in a game that lets you get many more than that, won’t take long at all.

Although the poor performance could be due to any number of things, one Redditor launched an investigation into the issues and claimed that they’d found what was causing some of the biggest issues – the citizen’s strangely detailed teeth. According to Hexcoder0’s investigations, each of the citizens in the game have individual teeth that are rendered in detail, even if the player is zoomed out. If this is the case, then cities with tons of pedestrians, each with detailed teeth being rendered at all times, are going to cause the game to chug.

That theory gained some momentum over the past day or so, but it’s one that the developers have been quick to shut down. Earlier today, Johnny Atom, the PR behind Cities: Skylines 2, sent out a statement that debunks the “bizarre story” and suggests that the level of detail that has been put into the teeth and other elements of the citizens is something that will become “relevant” at a later date.

The statement reads, “Citizen lifepath feature does not tie to citizen geometry and does not affect the performance figures of the characters. We know the characters require further work, as they are currently missing their LODs which affect some parts of performance. We are working on bringing these to the game along general LODs improvements across all game assets. Characters feature a lot of details that, while seemingly unnecessary now, will become relevant in the future of the project.”

Although the developers have confirmed that the teeth aren’t causing the performance problems within Cities: Skylines 2, it is interesting to note that the high amount of detail is seemingly something that’s going to make a lot more sense later in the game’s life-cycle.

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