Bloodborne will surely go down in history as one of the most bittersweet PlayStation games of all time. A dark fantasy role-playing game, considered by many to be FromSoftware's greatest work, Bloodborne is inexplicably landlocked on the PlayStation 4 despite wild consumer demand for a PC port, next-gen update, or remaster/remake.
FromSoftware's signature brand of unsettling art design, music and world-building come together to create Bloodborne a masterpiece of an action-adventure story. The action takes place in a world that is clearly different from similar ones Dark souls and Elden Ringa gothic, Lovecraftian nightmare filled with nuances of visual style: from the cluttered cobblestone streets of Yarnam to the incomprehensible and grotesque lands of the Nightmare Frontier, Bloodborne it's a consistent, unforgettable and horrifying feast for the eyes. Its raw craftsmanship can compete with just about any game coming out in the 2020s, but its low framerate and low resolution are unfortunate warts holding it back, so Sony should take the opportunity to give it a much-needed facelift for the recent presented by PS5 Pro
PS5 Pro: Another shot at Bloodborne
A Bloodborne remaster is long overdue
Much ink has been spilled about the possibility of a Bloodborne remake or remastering, to the point where the arguments are getting a little long in the tooth. Regardless, Sony Bloodbornethe publisher appears to be held back by licensing, technical, or financial constraints Bloodborne was virtually abandoned, much to the chagrin of fans who consider it one of FromSoftware's best works. Hopes for the right thing Bloodborne sequels are becoming fewer and fewer, especially given FromSoftware's apparent allergy to sequels, but the 2015 hit deserves a little love.
Sort of like a Bluepoint remake Souls of demons is not necessary and would probably be a bad way to go – again, Bloodbornethe art style holds up extremely well. Conversely, a solid, thoughtful remastering of the game that offers a higher, more stable framerate, better resolution, and maybe even some fancy visuals like ray tracing could make it more palatable to modern audiences. The goal should be to improve on what the original already offers, not reinvent it or fix what isn't broken. Fortunately, the PS5 Pro's new features can do just that.
Bloodborne and PSSR could be a match made in heaven
PlayStation Spectral Super Resolution, or PSSR for short, is Sony's answer to the AI upscaling technology from GPU makers like NVIDIA and AMD. In theory, PSSR should help more games achieve and maintain higher FPS without compromising image quality. Since 60 fps is a constant demand among Bloodborne fans, Sony should use PSSR to get FromSoftware's space horror flick up and running at higher speeds.
Through the PSSR, Bloodborne on the PS5 Pro can overcome its frame-per-second struggles and take on new games looking better and feeling smoother. Of course, this would not be a perfect solution – the players asked Bloodborne on PC for years, but it's better than nothing. More importantly, such a decision can lead to more Bloodborne content down the road.
Full-fledged Bloodborne 2 still seems like a pipe dream, but maybe the authorities would realize the magnitude of it Bloodborne the passion of the community if the game got the PSSR treatment. In other words, revitalization Bloodborne with 60fps and higher framerates through upscaling, PSSR can breathe new life into the game, attracting new fans and paving the way for highly sought-after Bloodborne A PC port or at least a proper PS5 remaster.