Holk Star: Silksong It will be a game that will experience people skills more than its predecessor, and the best way he can do is that having more complex obstacles. Based on the video and information about it, there should be enough problems to make it a new, more complex, but also exciting experience. However will still feel absence if only the Cherry team does not make a new version of the pain SiluxOne of the most difficult trials of the previous game. The developer should strongly consider creating it for continuation, as new game features offer a chance of improving.
In the original Hollow knightThe path of pain was an optional site hidden in the white palace. Once there, players are set under a strict platform task that checks their skill over the mechanics of the game. Although this does not give much in terms of reward for the implementation of the trial, the pleasure obtained from the beating of something so complicated with one's own skill may be more valuable than any new weapon or subject. Holk Star: Silksong It has the ability to provide the same as it is its own way, and perhaps it can do it even better than the predecessor, given that the continuation plans to add.

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Holk Star: Silksong Players have to go, expecting at least one type of battle boss
With the addition of new environmental types in the hollow knight: Silksong, players should also expect new types of bosses.
As Silksong can make your way of pain better than hollow knights
Possibly Silux It would not be complete without his own pain, but even if he had, the question was how Cherry's team would make a path of pain, which is better than a memorable version provided by his predecessors. Although there may be different answers, there are some clear areas to improve:
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Problems that make players use unique chornet tools that allow interesting new types of design
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New types of passage problems that use an inclined environment teased Siluxforcing players to manipulate the impulse of the hornets to clear the obstacles
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Longer time than Hollow knightPath of pain by correcting difficulties to further push players to develop consistent skill depending on the control of the game
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More combat trials that are carefully included in some new enemies in SiluxBy providing a call that test more than just player's platform skills
Although they can be considered one of the best ways to provide SiluxOwn version of the pain is better, there are other things to do Cherry Cherry to help it. Hopefully, the developer at least thinks about them, as their implementation can create one of the greatest problems in the games.
Why the path of pain in the sioson should be heavier than the hollow knight
Hollow knight Known as one of such harsh but fair games, and the inappropriate problem of his path of pain that goes against a balanced severity, helped to perpetuate it as an experience that should be tried, despite how rough can get. Silux Can get the same recognition level, but only if its version is harder. Hollow knight already known for its difficulties, so it thinks Silux To lift the ante in a fun way. Making a new path of pain is more complicated with new mechanics and features can be considered as the natural evolution of the quality and design principles established by the previous game. So, when Team Cherry plans to make a new iteration of trial, it may be better to be much harder to ensure that the players get the experience they deserve.
Although there is no confirmation that the Kingdom of Farlomas will receive its own path of pain, there is at least hope that it will happen, given how well the pre -game was perceived. If this is implemented, it has everything you need to be the best version with the time, effort and the Cherry content that is invested Holk Star: Silksong.

Holk Star: Silksong
- Liberated
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2025
- Developer (s)
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The cherry team
- Publisher (s)
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The cherry team
- Engine
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Unity
- Franchise
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Hollow knight