Key conclusions
- Toxicity varies across Overwatch 2 ranks; According to the developer, most of the problems are in the middle level.
- Dropout rates decrease as players move up the competitive ladder in Overwatch 2.
- Blizzard is looking to combat toxicity in Overwatch 2 with a variety of improvements.
Climbing the competitive ladder in Supervision 2 can be difficult and the developer has given players an idea of which ranks are the most toxic. Supervision 2 is in Season 13: Spellbinder, and these recent comments may give competitive fans an idea of what ranks might be the most challenging to pass.
Online toxicity in multiplayer games is nothing new Supervision 2 faced problems controlling unruly players from the start. The community of this game has often encountered quitters, AFK players, and those who are very angry and toxic. Over the years, Blizzard has tried to stem the tide of toxicity in its Competitive playlists in a variety of ways. For example, the developer made significant changes to Supervision 2 scoreboard in Season 13, allowing players to report, mute, and adjust the volume of individual players. Unfortunately, these attempts to curb bad behavior in online matches cannot completely eliminate the problem.
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Senior Systems Designer Gavin Winter recently revealed which titles are most prone to toxicity and attrition. The comments came during a Twitch stream with coach Spilo, an Supervision 2 a streamer and trainer who often helps others improve in the hero shooter. In discussing toxicity, Winter showed a correlation between output level and competitive ranking. According to the developer, the number of players leaving matches decreases further down the competitive ladder.
Overwatch 2 Senior System Designer discusses the most toxic ranks
However, Winter noted that the overall toxicity of Supervision 2 the matches followed a different pattern. Interestingly, the middle ranks were the most notorious for such unsavory behavior, while the lower and higher ranks had less of a problem, relatively speaking. “Near the middle, that's where you experience more disruptive behavior,” Winter said. While the developer didn't give a specific reason for this concentration of toxicity, it's easy to see how the tension could build as players try to work their way up the ranks Supervision 2.
It will be interesting to see what other measures Blizzard takes in the future to deal with toxicity Supervision 2 matches. Unfortunately, bad behavior is likely to always be an issue in a highly competitive game, and toxic players rarely improve an already struggling team's chances of winning a match. However, fair systems for reporting those who have left and excessive toxicity can help reduce the problems, even if they cannot be eliminated completely.
As Blizzard continues to work on improving the competitive experience for players, it recently added a new version of Quick Play: Hacked for Supervision 2. Called Limit 2, this limited-time mode changes the team composition from what's normally possible, allowing you to add an extra tank by sacrificing a healer or a damage-dealing character. Additionally, more experimental modes are planned for the game in the future.