Marvel 1943 asserts its independence in the franchise era

Marvel 1943: Rise of Hydra is firmly rooted in a single year and niche that determines whether or not players will be able to see and explore Wakanda. It looks like Wakanda won't be part of the equation in the Marvel 1943: Rise of Hydrahowever, at least in regards to Black Panther Azura and Nunnally in a snowy and occupied Paris, France in the latest cinematic trailer. In any case, Skydance has carved out the game's narrative by confining it to a specific time period, as opposed to, say, the 1940s as a whole, and as a result the sequel's potential is limited unless it abandons its naming convention.




After all, this may be exactly Skydance's intention, and abandoning it may be a genuine attempt to solidify its vision for Marvel 1943: Rise of Hydra without any thought as to where the story might go after the credits roll. It would seem strange if the Marvel organization had no idea of ​​the franchise's potential even when brainstorming, given that it's a staple of popular culture that's still evolving Marvel 1943 as a stand-alone game that doesn't depend on future sequels or related spin-offs, it can provide a level of authenticity that few Marvel initiatives have today.

Marvel 1943: Rise of Hydra's natural follow-up could subvert its signature premise


Giving itself such a special setting and a certain name, Marvel 1943: Rise of Hydra declares that it inseparably belongs to the Second World War. Now, it's hard to see how Skydance could hope to create a series of connected games based on this particular premise, and it's unclear if that's the goal or intent, but then again, it would be worrying if sequels weren't already theoretically created with however Skydance decided complete the story Marvel 1943. Of course, not every game with a giant IP needs to be its own franchise.

Still, if any mythology loves and exploits continuity and franchise potential, it's Marvel and one to watch out for when it comes to how small the scope is.
Hydra Rebellion
presumably there is.


Knowing that Steve Rogers' Captain America is inevitably frozen during World War II and, once thawed, reawakens in modern times, Skydance may find it impossible to resist the urge to make this a post-credits scene. This could indicate that the sequel could depict the beginning of a future Avengers game not unlike how the MCU title film was established and gradually built up, and it could be a big mistake if it detracts from what needs to be done Marvel 1943 special.

The sequel to Marvel 1943: Rise of Hydra can create an awkward narrative and in-game dissonance

How Skydance Structures Its Ensemble Marvel's Civil War-era game is exciting with four playable characters that seem like they would be complete opposites of each other in gameplay. Meanwhile, a sequel going this route with The Avengers would jeopardize the rarity Marvel 1943of the titular era, while also compromising the uniqueness of its cast, which could make for interesting choices as to which characters to choose from the Avengers roster.


Hawkeye and Black Widow may be Avengers partners without powers or iconic gear, but they're far more popular than Gabrielle Jones and Nunnally, who at least have the obscurity on their side that makes them fascinating narrative characters in Marvel 1943. Skydance will hopefully have a look Hydra Rebellion as a standalone game, unless it can justify sequels that also take place in the 1940s – otherwise it risks becoming the same Marvel monotony that lacks an inspired, original take on mythology.

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