Summary
-
OMEN cards in Tarkir: Dragonstorm offers versatility in limited deck with a double role.
-
Molten Exhale is a solid red spell, especially for Temur, Jeskai or Mardu deck.
-
Regent cleaner and exude toxin form a powerful dragon and sign, providing control of the board.
Taking a look at the limited potential of each set, it is vital for preparation for the next project, especially with the magic: the collection set like Tarkir: Dragonstorm. With so many incredible cards on the set, throwing them all down to several highlights was not easy, but somewhat stand out from the crowd.

Related
Magic: Collection – 10 most valuable cards in Tarkir: Dragonstorm
Dragons – not the only valuable cards in Tarkir: Dragonstorm, with these magic: collection maps are headed by graphics.
The main one is the numerous maps of the dragons, whose Omen Subtype gives you universal new ways to quit your spells. There are many other cards that you need to make sure to create a limited deck, including cards from all rarities.
8
Cleaning Stormbrood
Dracanic protection
Omen's Tarkir cards: Dragonstorm fill multiple roles in your limited deck, allowing you to hang them a little if you want a creature, or rejected is usually a cheaper sign for a more immediate need.
Cleaning the Stormbrood-it's solid 4/4 Dragon for a five-mana that has an amazing Ward trigger, something that is not usually observed on unusual cards. If you need to hold the protection, you can keep the sign in your hand, because it gives the creature +2/ +2, Lifelink and Hexproof to turn.
7
Twinmaw Stormbrood
Two heads better than one
Another solid map of the dragon and signs, Twinmaw Stormbrood and an alternative assemble is created by a duo that can crash into any deck that works like a red -white, great effect.
Charring Bite is a sign of a two-man that causes five lesions to a creature without a flight. While most of the set is filled to the edges of the flying dragons, there are many more cards you want to remove on the ground. Twinmaw Stormbrood may not be very on its own, but typing five life when it enters the game, it's a huge good and can go a long way to stabilize yourself after taking several hits.
6
Molten exhalation
May not be enough removal
Speaking about the flaws of the removal, Molten Exhale is a very reliable choice for the choice for those who work red in their decks, cutting either in Temur, Jeskai, or Mardu Deck, as they all have access to red mana.

Related
Magic: Collection – 8 Tarkir's best commanders: Dragonstorm
Legendary creatures are a lot for any commander supporter who will build in Magic: The Thaarking Tarkir: Dragonstorm Set.
While usually witchcraft, the molten exhalation allows you to disclose the dragon card from your hand to give it Flash, which also works when you have a dragon, helping this Dragon Kindred Strategies. You can then cause four damage to any creature or aircraft you want that is great for completing any prolonged creatures or planes after combat.
5
Devastating stormbrood
Creatures, artifacts and bowls are not safe
Removal is the name of the game with the devastating Stormbrood and its Omen Counterpart, Petty Revenge. In just two mana, you get a solid excitement of removal, blowing up any creature with a capacity of three or less.
If you do not have good goals, you can hold on to the devastating Stormbrood, a smaller dragon that has only 3/3 of the static line, but when it enters the game. In Tarkir: Dragonstorm, so the content of the small dragon can be a significant number of relevant charms: Dragonstorm, so the small dragon content may be a solid rate.
4
Free
Two great options
One of the strongest siege with Tarkir: Dragonstorm, the infertile siege is a white and black charm that is tuned either on the deck of the headlights or on Mordo, given its flexibility. No matter what option you choose, you will have a solid card, but the channel's choice is particularly good.

Related
Magic: Tarkir The Gathering's Tarkir: Dragonstorm Commander Deck
Magic: The collection has received five new commander's deck in Tarkir: Dragonstorm, though some are better than others.
At the top of your final step you can put +1/ +1 on all your creatures, which is a huge good. For your smallest creature, only two will be required to start scale your opponents.
If you go from the Mordo and you had a creature to die under your queue, you will be able to force all your opponents to donate a creature on their choice by straying on the board, but obviously a less influence than a channel.
3
A static network
One removal of mana
EXCHANCE EXCHANGE have become the basis in magic since the classic days “forget the ring” when the cards have become better and better over the years. Initially, the static network looks like a few soft choices relatively, but reading card for the second time helps to reveal its strength.
Although it usually costs five mann, the static network costs one less common mana for each attacking creatures, regardless of whether the attacks are your or your opponents. This means that you can swing with four creatures and get the expulsion effect on one manner for some kind of troubled creature on board, which gives you some flexibility in your attacks.
2
Regent cleaner
Plague on the wrong
Apparently, the best Dragon and Omen Combo are the Scavenger Regent and Exude Toxin, an extremely versatile duo that may become wiping the board if you need it or the air threat. Regent Scavenger is pretty simple, being frost 4/4 with a trigger of the House, which can be a care for your opponents later in the game.
A more deadly side is Exude Toxin, witchcraft that gives everyone a Dragon -x/-x, equal to the amount of mana you want to reset it. You can easily wipe the advice of any annoying people or orcs to give way to the supremacy of the Dragons.
1
Elspeth, Storm Slayer
Pure force
Do not surprise that the top card you want to see in your limited pool will become the absolute power plant Elspeth, Storm Slayer. This fivemanian planes have a passive ability to double all your tokens, making it a natural landing in any Mord's deck, given their tendency to make tokens.
It also makes two tokens at a time with its abilities +1 thanks to this passive, making the army practically nothing in no time. While its payment is relatively low, since its -3 ability simply destroys the creature with the cost of mana three or more, you get a lot of chances of using it due to the number of expensive dragons in the set.