How to win the necromancer in Mandragora?

Necroman's Mandragora: whispering witches This is the most violent boss you face in the first major game search. This multifaz boss comes with two main phases, mini-phase, many irritants, points (damage over time) and explosion, and small spiders to reinforce it.

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In this guide you will find out where to find the necromancer, how to survive each stage and which strategies work best. You will also discover all his abilities, how to resist them, and the reward you get for making it alive.

Where to find the necromancerThe location of the two guardians marked by smaller circles, while the location of the necromancer in the mandragora was marked by a large circle.

The nearest stone witch to the necromancer Forgotten catacombs. To the right, you will notice a massive door with two altars: one glows red and the other is green.

By Unlock the door, You will need two seals: Blood seal and seal of plague from out Blood guard and patronage of the plague.

How to get blood sealMandragora's blood guard in Gerald's forestry with attributes, damage and subjects falls.

To get blood seal, you need Defeat blood guardian on the upper floor. Start with forgotten stone stones. Cross the abyss, defeat the Nesk Necromancer and Spider, and then climb the stairs.

Jump left through two projections, defeat another non -sowing necromancer and Climb the second ladder to the top. You will see the abomination and the skeleton that possesses the spear. You can miss them if you want. Bounce the protrusion left to get to the room -epekun.

How to get the plague sealMandrago plague guard in Gerald's forestry with attributes, types of damage and drop items.

To get the plague seal, you need to remove the plague on the lower floor. Start with forgotten stone stones. Cross the abyss, defeat the Nesk Necromancer and Spider.

Instead of climbing the stairs, head to the right And you will reach two Giant swinging axes. The time of your run and rolls carefully as these axes can shoot you.

Wait for the ax deployed to you, and then run after her when she waved. When it comes to the end of your swing, roll out to dodge it when it whirling back. Run a bit back to avoid the second ax before using the same strategy to get past it.

Win the enemies and head down the stairs. Remove the inanimate necrome below, Pull the lever to cause the elevator, and ride it on the bottom floor. And in front of you will be the room The Blague Guardian.

Once you have both seals, Return to the door and place them on the altar to unlock the door. Go inside, turn left, and you will enter the necromans den.

How to defeat the necromancerThe player charges the necromancer in the mandragora.

The necromans battle consists of two intense stages in which the boss unleashes all his deadly abilities and then A short mini phase in which it runs away from you. While the necromant may seem scary, there are many openings for the attack. You just need to stay calm and be patient.

Also, Bring several cleansing potions to fight the poison. You can buy them in a gerald near the witches tree.

If you know you are going to die and you wear a lot of essence, make a run to the front door of the necromans. If you fall at the door, you can easily return, capture the lost essence and get out without causing a fight.

The first phaseThe player shoots at the fire in the necromancer in the mandragora.

The first step necromans is not always the same, so you should Keep your distance when the fight begins. One of the most dangerous discoveries is a poisonous flow that causes great damage over time and can quickly drain your HP.

Don't burn all your flasks in this phase. Try to save at least two for the second phase where everything becomes much tougher.

Axis Complete dismantling of necromance abilities in the first phase And how to resist everyone:

Capability

Description

How to resist

Necrotic balls

The necromant lowers his hands to the ground, signaling a two -storey attack. At first This creates three burning areas on the floor that is engaged in a continuous point If you stand in them.


Then, It lifts your hands and causes three purple balls From the spots that you have at home and explode when in contact.

Stay away from the burning areas on the ground. They cause constant damage when you stand in them. Manage your distance so you can still get into the necromancer As long as it's casting.


When purple balls appear, keep a short pause in the air. That's when they are going to collapse in your place. The time of your evasion rolls just before the blow to avoid the explosion.

Poison

The boss squeezes the abdomen for a short moment, and then stands high and throws the poison, causing great damage to the point.

Hold on the venom range. If you can't go away quickly enough Repent to the boss and crouched down. The toxin will fly over your head, letting you avoid damage.


If you feel bold, Undement for the boss. This allows you to attack from the back. Just be careful in the back.

Back

The necromant lifts the back leg and pushes you.

Unfolds out of its range.

Earth

Necromant lifts the front legs and stomps down, Damage to the territory in front of it.

Unfolds out of its range. This is a good opportunity to harm if you have attacks.

Jump

The necromant reduces the upper body, jumps and descends down. When he attacks, he descends on you. It can also use this step to create a distance between you and yourself.

If you see it jump, Always derived from your current position.

Call the spiders

If the necrome reaches half the HP threshold, It ceases to get harm. It rises up and then jumps on the ceiling. Then small spiders fall, Dormitory when they jump on you, causing harm.


Once you cleanse all the spiders, the necromancer will fall to your position, Damage.

Best Kill any spider that is immediately. If you see them move their weight back, it means they are going to jump. Rolling behind them either from their range To avoid harm. Don't let the spiders overlap. They overload you.


Once you have cleaned all the spiders Keep track of the green circle that appears on the ground. This is noted where the necromant will quickly fall.

Once you deal with the caused spiders, Necromancer repeat the abilities listed above until you wore all its HP. Will play a short cat and The necrome is divided into two parts, noting the beginning of the second phase.

Phase SecondThe necromant breaks into two, its upper body hangs on the ceiling, while the lower body crawls on the ground in the mandragora.

The upper half of the necromancer hangs out of the ceiling, while the lower body continues its attacks from the first stage, But with a much greater speed. The good news is that its HP in the second stage is lower than in the first phase, So you want It is rapidly torn. If you don't, its increased speed and overlapping ability can quickly overcome you.

It is harder to predict the abilities of the necromancer in the second phase because his body is torn. You will need to observe both its upper and lower bodies. The sacred colors of his abilities are easiest to detect on the upper body.

The most difficult ability to avoid is the united braid. To do this, focus on the lower body. It will drop for a short time, and at this point the upper body does not show any luminous effect.

In the second stage there is a new ability:

Capability

Description

How to resist

Frozen understanding

Necromant causes The ghostly hands that travel on the ground slowing your movement. If you stand in them too long, You run the risk of freezing, leaving yourself vulnerable to other boss attacks.

Jump in Dodge. You can also ride to avoid but it is recommended Jump and do not touch them completely.

If the necromant reaches about half or one -third of its HP, It will again cause small spiders. This time ITS upper body will continue to use the abilities making it more dangerous than in the first phase. Clean the spiders quickly, Then focus on the attack on the necromancer until its HP disappears.

The third stage: mini -wartThe upper body of the necromans crawls off the player in the mandragora.

Once you have demolished all your HP, Necromancer enters your last mini phase. The lower part of the body disappears and the upper body falls from the ceiling. It doesn't attack you. Instead, He will crawl in his arms. Its HP will be replenished but don't worry, it's very small and You can easily break it. With this you defeated the necrostene.

The Necromance AwardThe altar near the roots of the witches in the mandragora.

With the defeated necromanus, talk to the brace and invite her back to the witches. It will be Unlock the power altar where you can avenge.

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