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How to kill enemies in world combat in Metaphor: ReFantazio
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Faerie Color Vision Level Ranges in Metaphor: ReFantazio
Metaphor: ReFantazio features a real-time combat system and a turn-based combat system known as Squad Combat. While squad battles are the main focus of the game, real-time battles that take place in the overworld are a useful feature to give players an edge in battle.
Weaker enemies can be killed outright in this real-time combat system, while stronger enemies can only be stunned, giving players free rein at the start of the battle if they choose to engage. There is a certain level gap for killing enemies in world combat; here's what it is and the common levels for each enemy color.
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Enemies that appear blue when using Fae Sight can be killed using real-time combat, and only enemies that are three levels lower than the main character or more will appear blue. This is only defined by one main character and will not count against the rest of any equipped Archetypes. Enemies that appear blue will take a lot of damage with each attack in the overworld, although the exact number of attacks will vary depending on the protagonist's archetype and level.
Physically oriented Archetypes tend to deal more damage in the overworld and can make killing enemies much easier, while Magically oriented Archetypes tend to deal less damage, but usually defeat a weak enemy in no more than two attacks .
If the enemy is weak to the physical damage type, their
weakness can be affected in the nether world
to deal increased damage.
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Enemies outlined with Fae Sight will appear blue, yellow, or red. Whenever you see a new enemy for the first time, they will appear gray and have a question mark where their level should be. To get their level and change their color to the correct one is easy attack in a world battle or face them in a squad. While the colors give a good general idea of the enemy's threat level, here's the exact difference in level.
Blue |
3 or more levels lower than the main character. |
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Yellow |
1 or 2 levels higher or lower than the main character. |
Red |
3 or more levels higher than the main character. |
Most of the enemies in the current dungeon will appear yellow, and the fact that the dungeon's main enemies will be colored blue is a great indicator of whether or not you're ready to face that dungeon's boss, depending on your difficulty.