CD Projekt Red has confirmed that it has no plans to patch Cyberpunk 2077 to support the PS5 Pro. It's a bit of a surprise to be honest, as the first-person RPG has made a habit of pushing the technological boundaries on PC with its expansive open world, detailed character models, and use of best-in-class ray tracing that makes Night City feel alive like few games can.
Even when I reviewed the original game in its lackluster state, it was still a visual marvel on PC with all the settings tweaked and ray tracing on, making it easy enough to look past the bugs and glitches to appreciate a cyberpunk world that felt alive. The original console versions never reached this level of graphical quality. Quite the opposite actually, as the base version of the PS4 was so destroyed that Sony even pulled it from digital sale for a few months.
The console versions of Cyberpunk 2077 never reached their full potential
Things improved with the launch of Phantom Liberty last year, which brought Cyberpunk 2077 support for the PS5 and Xbox Series X. It could now render at a higher resolution and with more visual clarity than ever before, but even that didn't work in PC version. at full throttle. I'm expecting a lot here, but with the benchmark CD Projekt Red created after updating The Witcher 3: Wild Hunt for modern consoles, part of me was hoping to see the same here. It looked, worked and felt better than ever, and represented a dedication to CDPR's back catalog that few developers have. So why not do the same for Cyberpunk?
Well, the truth is that nobody at CD Projekt Red is working on the game anymore. After several quality-of-life updates since the launch of Phantom Liberty, Cyberpunk 2077 is in pretty good shape. It played well, looked beautiful, and was complete in both story and mechanics, so it made sense to close the book. The studio is now hard at work on The Witcher 4 and other titles, with the first entering a production phase where all hands are needed to bring it to life.
That doesn't make the lack of plans for a PS5 Pro any less of a bummer, especially after Assassin's Creed Syndicate suddenly dropped an update and Sony's much older games also received patches.
But with the PS5 Pro patch, it might have a chance
For the sake of community goodwill and the longevity of Cyberpunk 2077, a dedicated PS5 Pro patch would be more than helpful. Some have never forgiven the game for a series of launch issues, believing that CDPR didn't deserve the buyout it received years after its original release. A fresh patch isn't likely to get those critics interested, and I don't blame them, but it would go a long way in demonstrating CDPR's commitment to a game it once probably wanted to leave behind. But that didn't happen, so why not end this journey with a technological flourish instead of dashing the hopes of fans still playing the game?
I'm talking about people like me who are deep into a second playthrough but have to turn away due to a few other big releases and emotionally recover from the final moments of Phantom Liberty. I have yet to see the new ending, and whenever I get the chance, I'd like to do it on the console I paid hundreds of dollars for, with as much accuracy as possible.
What annoys me the most we know how awesome Cyberpunk 2077 can look when the visuals are turned up to 11, with lightning, character models and a sense of place and scale that few games can match. Obviously, the PS5 Pro still won't compete with the most powerful PC on the market, but even if it can go half the distance, it'll be more than enough for a console gamer like me.

Cyberpunk 2077, developed by CD Projekt Red, is a first-person action role-playing game based on the tabletop RPG Cyberpunk. You must choose your path in life in the lawless Night City as you struggle with the memories of Johnny Silverhand (Keanu Reeves).