11 -burst Studios, Developer behind Diminish. Since the release of June 13, Diminish He also continued to get significant praise of critics and fans, especially before AI Row.
The name of survival is like DiminishWhich successfully includes the concept of cloning -fun, isn't it so often in games. As a result, such a game can quickly get widespread approval. Seems like a journey Diminish86 on Opencritic can boast. However the spores are around around Diminish Recently, it is growing, pushing the developer to finally release a public statement dealing with this issue.

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Explained by unwritten rules
Changes are determined by the flexibility, freedom and expression of players, but still there are some recommendations that the players should follow.
In the new Bluesky 11-bit studios confessed to the generative II to create “temporary” assets in unfinished work Diminish. It turned out that the texture of the filmmaker containing AI-generalized text slipped into the latest assembly of the game due to “internal supervision”. The Polish studio also shared that AI was used to create translations of several playing films due to “extreme time restrictions” when they were introduced in the final development phase. By assuring the supporters, 11 bit studios confirmed that these two cases were actively corrected. Throughout his statement, the developer emphasized how these cases “restricted the impact” and “a small part” of the game, but also acknowledged that keeping players in the dark was wrong. Interestingly, this was the second time when the studio publicly told about the generative II in her game during the week after Jurassic evolution of the world The team made a statement.
A statement on Alters Studio's issues on generative dispute
In the comments under the 11 -point studios, people seemed less satisfied with the developer. While some users believed that they should just use the “Lorem IPSUM” text, others believed that players needed to tell in advance about the use of AI assets. The intriguing is that Seather has a policy that requires Devs to disclose their use AI-generated contents on the store page. However since then Diminish It has no such disclosure, it can be assumed that the very limited use of AI content in the game may have played a role in politics that is not fulfilled.
Given that an early reaction to the above statement does not seem too encouraging, it would be interesting to see how Diminish The team moves on this dispute. Meanwhile, players may expect that AI assets will soon be replaced by a human alternative.

Diminish
- Liberated
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June 13, 2025
- Engine
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Unreal Engine 5
- PC release date
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June 13, 2025
- Xbox Series X | S Date of release
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June 13, 2025
- PS5 release date
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June 13, 2025