Among the many online games that grew up in the early 2000s, Guild's wars It stands in the category all its own. The original MMO remains available today despite the back seat to Guild Wars 2 After leaving in 2012. Giants like World of Warcraft and Final Fantasy 14 Perhaps it gave her a lot of competition but both Guild's wars And his successor cut his own niches, flowering over the last two decades, when many others have failed.
Recently Game Rant Talked to Veteran Arena and Guild's wars Game Director Stephen Clark-Wilson about the classic game for the 20th anniversary. Guild Wars 2 It is obliged to constantly success the building block of the original, which itself still receives updates so far. The developer told about what was like shepherds Guild's wars For many years and revealed the secret that makes both Tyrian MMOS Arenaet.

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Incredible Flexibility of Guild Wars and Arena
Server stability – “Secret Sauce” Guild Wars
If Guild Wars 2 went out, the original Guild's wars had some adjustments. According to Clark-Uelson, this process was not as difficult as one could imagine: “[Guild Wars] so well backed up that you literally could do nothing. “The team of about 10 developers remained back Guild's wars after Eye north To create more content, but in the end, almost everyone would go to continued. Guild's wars 1 Essentially became on its own, with Clark-Uelson, adding,
“We bought really excellent equipment at our data center, and everything usually works. There was a certain amount of maintenance to make sure that the backups were made, but ultimately it started for a couple of years.”
Much of this success is the promise of the arena: “No monthly fee, buy once, play at any time, play with your friends if you want.” Most MMORPG has Maintenance periods when the game is unavailable for the game – indeed, big updates in games such as Final Fantasy 14 May have a downtime up to 24 hours. On Converse, Guild's wars And its continuation is proud that the presence of zero server downtime even to launch the extension. “This incredible flexibility,” said Clark-Wilson, “you talk about downtime, but deeper than that I can play at any time. When my friends are in another clock, we can make it work. Even in 20 years, Guild's wars The servers were almost 24/7 on the Internet.
Guild wars create success with failures
Of course, even the arena will not do without problems; Clark-Wilson shared several stories about the problems that Guild's wars I had to overcome. In one case, the server conducted by NCSoft in Japan suddenly crashed – and he acted for so long that the Are did not know who to contact to resolve the issue. “We were:” Who are we talking about? We don't know any of these people! “Ever since it was created, no one talked to them once,” Clark-Uelson said.
Through the years in 2018, a major data processing center in Frankfurt exploded and obviously raised many questions for Guild's wars. However, as soon as the problem was allegedly solved, another was identified-Lev players felt a crippled delay, although Clark-Uelson himself could not repeat the gap playing with VPN. “They got three seconds and I liked it even physically?” -The Clark-Uelson said. “It's because I have moved the servers? I don't know but I have problems.”
The developer got on Reddit, started talking to fans and eventually was able to determine the problem: the statistical anomaly he actually saw and decided Guild Wars 2. Clark-Uelson explained: “It corrected three second problems with the giant gaps that people saw, and I wouldn't do it if I did not go to Reddit and did not start talking to people.” What has begun as a disaster in the disaster in troubleshooting not only improved the game, but also began optimizing the chain, graphic improvements and other sentiments that are still on-all-it is fueled by devotion and fans.
“The community is just so passionate about the game that she started to wear out on me! She went from” we have such a thing we strive to continue working “to” I think we should help this business a little more! “” “”
These events firmly established Clark-Wilson as actually the warden Guild's wars. Having worked on the game for most of his life, his understanding of the coding went deep – though it did not begin. Clark-Wilson first came into the arenu Skyrim Composer Jeremy Sul Music Format from the original game, but his tendency to secure things made him stay. As he explained, he became a guy who reacted to “” we have problems, and no one is doing it anymore. Why don't you look? “And I like,” Okay, I don't know anything about it. Guild's wars.
In view of this, Clark-Wilson considers the secret of success Guild's wars There is even deeper than a solid server infrastructure. “When someone asks me,” How long have you been working in the company? ” “I could say that it is a lot of diversity, the size of the company, how I interact with people. Its no strangers and closing in the gaming industry; indeed, Clark-Uelson admitted that all the other companies he worked before. Clark-Wilson's career with Arenanet, and, by expanding, the durable heritage of both Guild's wars And his sequel.

Guild's wars

- Liberated
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April 28, 2005
- Esrb
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t
- Publisher (s)
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NCSOFT, Level! Game
- Engine
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Hearing