All weapons coatings (and their effects) in V Rising

In V Up.Fighting becomes more tactical with the introduction of weapons coverage in update 1.1. Weapons coatings are supplies that fill the following primary attack one of the six elementary effects.

V Up. Players can apply coatings to several weapons and switch between them to adapt to different combat situations. Here is a analysis of what each coating does and how to use them effectively.

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What is the weapon coat in V Rising

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Each weapon coating has a 15-second personal conclusion, while all coatings have a 5-second global delay, making the movement of the weapon viable but sensitive to terms. Weapons' coatings V Up. Offer powerful explosion effects and tactical usefulness.

There are six types of weapons that players can produce using the alchemy table. The right of the table of alchemy is unlocked by winning the Firestarter Clave in the act 1 game. Klave is a level 30, so make sure there is a strong transfer and weapon to take it.

How to get weapons cover in V Rising

V table lifting alchemy

Once the players build an alchemy table, they still need to defeat another V blood called Stavros The Carver (Level 75) to get weapons recipes. The following ingredients are needed to make weapons coverage:

  • A tainted flower

  • Venom sap

No matter what they face hostile crowds or rival vampires, mastering elementary rotations gives players a deadly edge.

All coatings of weapons and their consequences in V Rising

Covering the weapon

Effect

Blood

The next main attack is caused by leeches and a vampiric curse, causing 40% magical damage after 2 and spawning blood.

Coating for chaos

The next major attack causes the chaos blast, causing 50% of magical damage in the area and causing Ignite.

Required coverage

The next major attack causes 40% bonus magical damage, condemn and causes a bone spirit that circles the goal, causing 50% damage and condemning any enemy he gets.

Illusion coverage

The next main attack causes a surge of energy, applying 30% of magical damage in the area, applying weaker and providing 4 stacks of fantasms.

Frost

The next main attack causes the frost of Nova, causing 30% of magical damage in the area and causing refrigerators.

A storm coating

The next main attack deals 40% bonus magical damage and triggers the lightning chain.

How to use weapons coatings in V Rising

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Trips and tricks for mastering consumables

Open fights with chaos or frost covering to mitigate enemies or movement control before moving to high damage or maintain consequences. Chaos inflicts direct damage to the area and applies the burn effect, making it ideal for initiating the contraction or interrupting the enemy's record.

Power weapons strategically; There are always 2-3 with different coatings and manage a short global pressure without overlapping.

Frost, on the other hand, slows the movement of the enemy with a fridge, creating opportunities for the air snake, shutdown or more stronger follow -ups. Use blood covering during longer interactions to cure leeches and pick up blood balls for additional survival. This is especially effective for the combat that you need to stay close and soften the damage.

The necessary and storm coatings are perfect for groups, providing bouncing or sustainable effects of AOE, which can disturb the cluster enemies. These coatings shine when the enemies are grouped, allowing players to thwart and control the battlefield, throwing great magical damage.

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