Witch fire doesn't like to hold hands, especially when it comes to understanding how items and status effects work. You can combine different elements activate powerful effects which play a big role in mid to late content because clearing high gnosis areas (familiars, bosses, vaults, etc.) is heavily dependent on how optimal your loadouts are.
The good thing is that almost every piece of gear (weapons, spells, relics, and rings) has one elemental effect. You just need to know which ones to combine before adapting your gameplay accordingly. unfortunately Witch fire doesn't list all the element combinations or explain what they do. This is by design, due to his rogue-like nature. While some elements are fairly easy to understand, others can be confusing, so the following guide will help you defeat the Witch hordes in no time.
Witchcraft is an important stat to improve
Witch fire
. This reduces the cooldown of your light and heavy spells, allowing you to perform elemental combos more often.
Relatives
Witchfire: best classes, ranking
While they only affect your early game, their starting loadouts make some classes better than others in Witchfire.
All of the elemental effects in Witchfire
Witch fire has four status effects, one for each element, that can be applied to enemies in multiple ways. You can access elemental status effects by unlocking light and heavy spells. Some weapons, such as the Rotweaver, have default status effects at Mysterium 1, while others, such as Midas and Hailstorm, must be upgraded to Mysterium 2 or 3.
Your magic items (relics, fetishes, rings) also come with status effects, but they take a while to unlock depending on your class in Witch fire. Finally, don't forget some environmental objects that can be summoned to trigger a status effect.
Enemies can also apply status effects, but they affect players somewhat differently depending on the item.
element |
Status effect |
Description |
---|---|---|
Fire |
fire (fire) |
|
water |
ice (freezing) |
|
air |
Lightning (Shock) |
|
Earth |
poison (decay) |
|
All elemental combinations in Witchfire
Any two elements can interact with each other for additional effects. It doesn't matter in which order or how the elements interact. For example, you can use spells and weapons to combine different items or even two different spells. Witch firehowever, it does not explain what each elemental combination does. That's something the players are left to find out for themselves. You can either honor this design or check out the list below to build better gear Witch fire.
Sticking to just two items also limits the Arcana pool to only show updates related to your main items.
A combination of elements |
Description |
---|---|
Fire + Ice |
Enemies explode to deal massive damage in a radius. However, they thaw as soon as the elements are mixed. |
Fire + Lightning |
Enemies take increased lightning damage. |
Fire + Decay |
Enemies take increased decay damage per turn. |
Ice + Lightning |
Enemies are more likely to fire lightning bolts when taking damage. Lightning bolts also increase range. |
Ice + Decay |
Enemies only start taking disintegration damage after being unfrozen, increasing the duration of the tic. |
Lightning + decay |
Enemies emit lightning with each tick of Decay. |
Fire and ice is one of the best combinations of elements
Witch fire
. The blasts can clear an entire area in a matter of seconds, making it very effective in confined spaces such as the Weeping Tower or any of the Vaults.
You can try a combo using Burning Stake and Ice Stiletto/Frost Cone, which are also some of the best spells in
Witch fire
.
Every elemental weapon, spell, and item
Almost every piece of equipment Witch fire associated with a specific element. Most can be researched in the Workshop, while others require access to a new area or defeating a boss after leveling up Gnosis. So no matter what your loadout is, you'll always trigger an elemental combo unless you're sticking to a single element.
Because some combos are much stronger, you need to know which weapons, spells, and items belong to which element. This lets you decide which gear to unlock and upgrade.
air
Weapons |
|
---|---|
Spells |
|
Relics |
|
Rings |
Earth
Weapons |
|
---|---|
Spells |
|
Relics |
|
Rings |
|
Fire
Weapons |
|
---|---|
Spells |
|
Relics |
|
Rings |
water
Weapons |
|
---|---|
Spells |
|
Relics |
|
Rings |