It is not difficult to understand where Rivals Marvel took inspiration in Excessive change. With a simple concept of multiplayer game, focused on 6v6, to certain characters such as Hoki and Black Panther, very similar to Hanzo and Gendja, it is clear that Netease was at least inspired by Blizzard's Excessive change concepts. But Netease has almost a decade back review. He can look back at what Excessive change He did well, yes, but also what she could improve, and what she was missing when she was launched.
One such feature was a penalty. Though Excessive change Always had punishment for what they rank, Rivals Marvel It takes this step further and punishes players for what too often shuts off during his unprecedented fast game matches. Although some can find this excessive, given the pickup and playing more everyday game mode, its inclusion in the game is one of the main reasons Rivals Marvel Currently, it is in a healthy place than the competition from which he borrowed so many ideas.

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Why rivals Marvel is required to give up punishment
Immediately leaving, improving your opponents Marvel for all
Obviously, the trial will be crucial for competitive gaming modes. When someone rushes heavily, it becomes very unfair to the other five players in this team, as they are mostly delayed, fighting the impossible battle just to eat a ranking loss. Departure punishment acts to interfere with this type of behavior in a more serious side of the game where players are actively trying to defeat and improve their skills. Loss of rating games from -wit the discard of anger Rivals Marvel Players could experience.
Punishment in the rating mode are only logical, but what some players can scratch your head Rivals Marvel'Everyday matches. Pickup and the game nature of the fast game seemingly designed to encourage people to come and go as you like.
But in a game -oriented team like a team like Rivals MarvelIt was never going to cut it. Players who leave on the whims adversely affect the stream of the game, whether in the ranking or accidental game. Associates cannot access games in Ultimates, Team Comps is constantly changing at unstable speeds, and this is when the game mode allows you to fall asleep. In games like Rivals Marvel or Excessive changeLivers make an unhappy match for other players of their team, even in random modes, and Netease did correctly trying to scare away and minimize the behavior where it is possible.
Punction of “Marvel Rivals” is not even so aggressive
If everything is said and done, RivalsThe “punishment” leaves at least does not overcome the game. The biggest argument against the punishment of the LEAVER is that they are unfairly fined those who have unreliable internet communication. Although it is true that lagging behind Rivals Marvel Matches or discarding connections can incur Rivals Gives the players a short window to return to the match before Demerit gets to your account. This gives players who have been legally affected by hiccups on the Internet, the opportunity to return to their original game and avoid marking as a referral.
Even if someone has a hot gaming moment and willingly shuts off everyday game, the game allows one or two cases as these return to fun. The prohibitions that rank, a little more serious but Rivals Marvel Players actively and intentionally assume their teammates in more serious game modes, easily deserve a few extra minutes in the corner of the time out.